Pre-order 72 BIT BUNDLE PACK (N64+NES ANTHOLOGY)

72 BIT BUNDLE PACK (N64+NES ANTHOLOGY)

72bitbundlepack

Save when you buy together!
Purchase both the NES Anthology (Tanuki Edition) & the Nintendo 64 Anthology (Enhanced Edition) for one reduced price!

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$ 104.27

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72 BIT BUNDLE PACK CONTENTS:

  • NES/FAMICOM ANTHOLOGY (Tanuki Edition)
  • NINTENDO 64 ANTHOLOGY

NES/FAMICOM ANTHOLOGY (Tanuki Edition)

Over 550 magnificently illustrated pages covering every single game on the console (Famicom Disk System games included), every accessory and peripheral, a unique look at the machine's inner workings, the various bundles, and, of course, the console's incredible life story. A truly monumental book on the subject.

SUMMARY:

  • The NES/Famicom Epic: From Its Genesis to Its Retirement
  • The Entire Software Library – Over 1400 Games
  • The Famicom Disk System Games Dissected
  • 'After-Market' Games
  • Unlicensed Games
  • Canceled Games
  • Collector's Editions
  • The Heart of the Hardware
  • All the Accessories & Peripherals
  • All the Spin-Off Machines, Even the Most Obscure
  • The Lost Bundles

NINTENDO 64 ANTHOLOGY (Enhanced Edition)

360 pages, 388 game reviews (all games reviewed), interviews, complete history, Collector's Guide... Everything you need to know about Nintendo 64! September 29th, 2016, marks the Nintendo 64’s twentieth anniversary. To celebrate the birth of this incredibly avant-gardist machine, Matt Manent has written the most comprehensive and remarkable book about this legendary console. Over 360 pages long, this book inventories and chronicles the entire game library (388 games sold in Japan, the US, Europe, and Australia), sifts through the canceled games, accessories, collector’s editions, and, of course, every Nintendo 64 version and bundle. By interviewing the people involved at the time – Martin Hollis (Rare – GoldenEye) and Eric Caen (Titus – Superman; acknowledged as one of the machine’s worst games),– Matt Manent has worked to make this book an encyclopedia honoring the Nintendo 64 we’ve all come to love.

SUMMARY:

Foreword

  • Math Manent
  • Glenn Plant

History

Origins

  • The Advent of the CD
    • Technology Ahead of Its Time
  • A New Adventure
    • Initial Signs of an Astonishing Partnership
    • Project Reality, Here We Go!
  • Announcements and Promises
    • Silicon Valley Slip-ups
    • Perception of Reality
    • 16-bit Graphics Knock-Out
    • The Nintendo Ultra 64 Materializes
  • 1995: Radio Silence
    • Timid Announcements...
    • The First E3
    • Advertising Bluff
    • The Storm after the Calm
  • 1995: Status Report Before the News Broke
    • Final Report Before Launch

Nintendo 64 (1996-2002)
  • Finally Available
    • On the Way to the USA
    • Where Are the Games?
    • Arrival in Europe
    • Major Bungle for the French Launch
    • “You’ll never believe it”
    • Space World ’97: A Vision of the Future
    • Second Place
    • 1998, An Exceptional E3
    • 64DD Disappointments
    • Link, Nintendo 64’s Savior
    • Dolphins and Pokémon
    • The Software Library is Fleshed-Out Too Late
    • Transition
    • The Beginnings of a Slow Death
    • The End of an Era
    • The Sixty-forth Dimension

Nintendo 64: A New Lease on Life

Interviews

  • Martin Hollis – GoldenEye / Rare
  • Eric Caen - Titus

In the Developers’ Words

Hardware

  • Console
  • Controller
  • Game Pak
  • Accessories

Games

64 DD

  • Machine
  • Games

Canceled Games

Rarities & Collector’s Items

Nintendo 64 Around The World

Collector’s Guide